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Dragonframe iphone
Dragonframe iphone







Scene importer attempts to import x-sheet columns Updated FTDI driver link (from Help menu, on Windows) Fixed beep sound when holding ENTER to bring up 'shoot multiple' Properly wait for Canon EOS R/RP stop motion firmware digital focus Fixed guide layers jumping when clicking on layer Use sRGB OpenGL buffers to ensure proper color representation Fixed Blackmagic blackout during capture Warn Sony users if camera drive mode is incorrect crash when opening scene with multiple audio HUD csv import with quotation marks around data C1/C2 swapping video assist/still image when using multiple cameras with same name Nikon capture failure when shooting faster than one image/second Added support for Panasonic GH5 Mark II Work around Ubuntu 22.04+ OpenSSL 3 issues

dragonframe iphone

Fixed pre-roll for RUN LIVE with eMotimo ST4 Handle 4GB+ video files from Canon and Olympus cameras Fixed Windows webcam focus changing every frame Fixed high-res proxy dimensions for C2/C3/C4 Resolved crashes when switching/unplugging monitors on macOS Resolved issue with selecting large group of files in Image Import dialog Do not send trigger messages to Enttec devices DMX: Don't create keyframe on hidden channel DMX: Match up RGB, HSI channels properly with multi-channel fixtures Allow serial port name with MAC address

dragonframe iphone

Do not show x-sheet alerts during 'conform all takes' Improved move test performance with Kessler Improved performance with many drawing layers Fixed Panasonic S5 APS-C cropping issue Fixed capture issue with Nikon in silent mode X-Sheet: Added multiple options to drawing tools X-Sheet: Option to pop out into separate window

dragonframe iphone

Use x264 mp4 output for better results, and consistent support across all platforms Audio: Restore track order when loading scene Added gel chooser for ARRI fixtures with gel lists Improved UI performance with many channels Supports up to four DMX 'universes' of 512 channels each Output OSC both real and virtual motor positions Determine if move can be accomplished by virtual rig Option to automatically start/stop movie recording with real-time playback Real-time looping and ping-pong playback Move test / real-time playback for indexed positions Hot key to toggle bash light in Animation workspace Option to pin media players, so they stay up when switching exposures Added hardware acceleration on macOS and Windows for media layer playback NDI video output, which can be used in Unreal Engine









Dragonframe iphone